A passionate designer that takes joy in crafting beautiful products while putting smiles on the faces of everyday people.
I'm excited to take on whatever comes my way as I dive deeper into this crazy, wonderful world of digital product design.
Keeping it interesting
Whether it’s in the office, on the board, or on the strings, I love to be creative and it fuels how I see the world. After hours I like to keep myself busy with things that interest and challenge me.
Design lead for all user-facing product surfaces within the Enable Medicine Cloud Platform
Taking product improvement and new feature projects from start to finish, beginning with user goals and scope definitions to iterative concept development informed by user UXR and usability testing
Built out an internal asset library to begin defining a unique product branding, look, and feel throughout product experiences.
Raven.ai
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Product Designer
Dec 2020 - Aug 2022
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Remote
Formally establish first company design system to promote robust and consistent product design and development in the future.
Redesigned Raven.ai’s Sense™️ product from the ground up to durastically improve user experiences, system-user communication, and refined visual appearance and intuitiveness.
Manage user experience and interaction design decisions accross multiple product platforms, physical environments and devices.
Sense-It!
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UI Designer & Animator
May - Nov 2020
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Ottawa, Canada
Brought curriculum content to life through engaging and educational animated videos created through the process of storyboarding and motion graphics animation.
Initiated the design and development of a sandbox style user interface intended for a collaborative learning which replicated curriculum flashcards in a digital medium.
Engaged in user testing of initial wireframes and prototypes while designing the collaborative flashcard sandbox interface.
Luminis
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Industrial Design Intern
Oct 2018 - Mar 2019
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Montreal, Canada
Contributed to the design and development process of commercial lighting products throughout all stages of the design process.
Designed my own Luminis product; engaging in market research, concept ideation, iterative development, prototype testing, and design for manufacturing.
Created contextual product renderings & graphic/marketing material for new and upcoming Luminis products.
Design lead for all user-facing product surfaces within the Enable Medicine Cloud Platform
Taking product improvement and new feature projects from start to finish, beginning with user goals and scope definitions to iterative concept development informed by user UXR and usability testing
Built out an internal asset library to begin defining a unique product branding, look, and feel throughout product experiences.
Raven.ai
/
Product Designer
Dec 2020 - Aug 2022
/
Remote
Formally establish first company design system to promote robust and consistent product design and development in the future.
Redesigned Raven.ai’s Sense™️ product from the ground up to durastically improve user experiences, system-user communication, and refined visual appearance and intuitiveness.
Manage user experience and interaction design decisions accross multiple product platforms, physical environments and devices.
Sense-It!
/
UI Designer & Animator
May - Nov 2020
/
Ottawa, Canada
Brought curriculum content to life through engaging and educational animated videos created through the process of storyboarding and motion graphics animation.
Initiated the design and development of a sandbox style user interface intended for a collaborative learning which replicated curriculum flashcards in a digital medium.
Engaged in user testing of initial wireframes and prototypes while designing the collaborative flashcard sandbox interface.
Luminis
/
Industrial Design Intern
Oct 2018 - Mar 2019
/
Montreal, Canada
Contributed to the design and development process of commercial lighting products throughout all stages of the design process.
Designed my own Luminis product; engaging in market research, concept ideation, iterative development, prototype testing, and design for manufacturing.
Created contextual product renderings & graphic/marketing material for new and upcoming Luminis products.